No, but the Arts are STEAM subjects, rather than STEM subjects. What you (along with much of the American public) fail to recognize is that the arts are primary in importance, a class of fundamental ways of thinking and expressing ideas, information, transforming, ideating, innovating, etc.
Before the integration of the Arts with computing, Apple computer didn't exist as we know it, nor did its predecessors at Xerox PARC. Nor did the World Wide Web, nor did the fields of Computer Graphics, Computer Aided Design, modern (computer-based) Graphic Design, Web Design, Bioinformatics, etc. Computing was a third-rate sideline for nerds who were thrilled by text strings and programs that went something like this: 10 PRINT "Hello World"; 20 GOTO 10.
Steve Jobs was among the early businessmen to realize that what was lacking was vision... not conceptual but literal vision, applied to technology. Visual programming, visual design, visual communication, etc. And he didn't get it from thin air. I was teaching at Carnegie Mellon in the 1980's when he made his first trip there to "steal ideas" and the most important one he came away with was not "Science" "Technology" "Engineering" or "Math..." It was the Arts, and how the arts could transform technology, engineering, math, science and computing. He gambled the future of Apple computer on it, and won, leading it to become the leading technology company in the world. You can read accounts of his "fishing trips" to CMU here and elsewhere:
Take a moment to find out what the Internet (Arpanet) was like before it was merged with the arts, with graphic user interfaces and design. I was there, and the audience then for arcane text-string based computer communication was indeed very small. You could type commands such as "BB APN" or "FINGER SMITH @ BBN" but that is not what created the Web revolution. The Web as we know it, in fact virtually all of modern computing as we know it was an arts revolution. Arts as in the set of skills used to visually and otherwise sensorially represent, transform and analyze information. And don't think for a moment the people who created these transformations were unaware of the impact at the time. The giants of the 1960's-1980's who led these changes largely came from traditional arts backgrounds, people like Chuck Csuri at Ohio State, Charles Eastman at Carnegie Mellon, Don Greenburg at Cornell, etc etc etc. They set out to rectify what was obvious to them... that computing, science, technology, math, etc. were largely useless without visual and otherwise sensorial expression.