@engineer,
Part of the problem here, Engineer, is that we agree on the facts. I don't doubt the online harassment that prominent women, including Briana Wu and Zoe Quinn have faced. You and I and even Setanta are all in agreement on this.
After admitting in this thread that I didn't know much about the SXSW forum that was canceled I went back and did a little reading. It turns out it was the organizers of the entire SXSW conference, not the organizers of the forum, that canceled the forum. They have faced extreme condemnation from this and have taken steps to make up for it next year.
All these facts are things that we all agree on. I like having reasonable discussions looking at different viewpoints. I have no trouble publicly agreeing with Setanta (or anyone) when he makes a point that I find compelling.
The point that I am trying to make is that the issue of gender roles in gaming goes much, much deeper. If the only thing you want to talk about is the acts harassment in the gaming community that we all agree happened and we call condemn, then there is much to talk about. We all agree.
But what about the other issues. Who decides what constitutes sexism in a popular art form like video games. And what are the effects of political and economic pressure being put on the industry in terms of stifling creativity?
Shouting "gamergate" when when anyone tries to talk about the roles of gender in gaming is not a way to have a thoughtful dialog where different perspectives can be explored on interesting issues. It is a way of shutting down dialog. After all, this thread was not about gamergate.