Portal Star wrote:I like the emphasis they give to the human figure.
I do freelance jobs, but I have to learn about contracts and business and conduct the hard way with each one.
(ex: right now I am working on children's book illustrations where I signed a contract for $20 an illustration, thinking they would only take me 2 hours each. They take me 6-10 hours each. And the woman keeps adding on new illustrations.)
When you sell your work, you sell original separate from copyright, correct?
Yes the human figure is the most important thing when you draw comics (next is perspective), we had life drawing class every year, and each class is about 2 hrs and 45 mins. The first hour is used to learn anatomy (names of muscles, what they do, why they're there, etc.) and the rest of class is drawing models and putting into practice what we just learned about the muscles.
If you need a little help with the legal and paperwork part of the job I would recommend these books:
Hand Book- Pricing and Ethical Guidelines put out by the Graphic Artists Guild, and
The Business of Comics by Lurene Haines (even if you have no interest in comics this book has copyright info and contract templates)
The first one should probably cover all your bases, though. These are the books we used in class. I'm not sure, but I think you should be able to order these online at kubertsworld.com in their cartoonist's depot (this is the school I graduated from).
Ouch. I hate when clients try that. You should stipulate in your contracts that they get so many free changes (especially for things like "Oh, Can you change the persons hair color? I know it's 32 pages, but it's just the hair, such a small thing!"). If it's something they change on a whim I charge them extra, if it's something I screwed up then it's free. A normal contract with a client for me includes that the client gets to see the work in sketch phase so they can give me a go ahead or change something, then they get to see it in 'finished pencil' phase and get to suggest changes or approval to move on to the finished project. Once the project is complete they get one freebie change and after that I charge extra. Each client is different and my charitable mood depends on the personality of the client.
You should also include a cancellation clause, nothing is worse than when you bust your bottom on a piece of art work and the person suddenly decides they don't want it or want something completely different.
Each piece of art is different. Some clients will purchase one- time user rights which means they can only use the picture that one time for a stipulated time and must pay you again if they want to re-use the image later. Sometimes they will buy the image out right so that they can reuse it any time they want, but they do not buy the copyright so you are able to sell or use the same image on your own (you can usually negotiate royalties with this kind of purchase). Or the client will buy the copyright and that means they own it lock, stock and barrel and you may even have to get their permission to use it in your portfolio (but most wont care about that).
I do want to say that some of this info is purely academic and not yet from personal experience. Most of the art I have sold has been to private clients who want they're portrait painted or something that is a one shot deal. The business work I've done has all fallen into the third category so I do not have any real experience with re-selling a picture or negotiating royalties, not YET anyway.
I tend to be long winded, so I'm sorry if this a bit more than you were asking for.