Portal Star wrote:I find such specialized illustration schools problematic - especially when they follow a specific period of influence or instructor, because it tends to make the students' style homogenous. How did they avoid this at your school, and what did they teach?
The Joe Kubert School is most well known for comic book art (i.e. Marvel Comics, DC Comics, etc.) but they do have courses in many other fields. It's not a normal college where you get to pick and choose classes; there is a required pre-chosen curriculum that every student takes. It's a three-year school with ten classes a week/two classes a day. The course descriptions are as follows.
1st year: Basic Drawing 1, The Human Figure 1, Narrative Art 1, Methods and Materials 1, Layout, Design, Humor/Caricature 1, Lettering, Basic Past-ups and Mechanicals, Introduction to Animation
2nd Year: Basic Drawing 2, The Human Figure 2, Narrative Art 2, Methods and Materials 2, Color Illustration, Layout and Design 1, Humor/Caricature 2, Advertising Illustration, Story Adaptation, Business of Cartoon Art (after the first year students must choose whether they want to major in graphic arts or animation. I took graphic arts so I do not have any further info. on the animation courses.)
3rd Year: Sketching and Layout, The Human Figure 3, Sequential Storytelling, Layout and Design 2, Humor/Caricature 3, Methods and Materials 3, On-the-Job/Business of Art, Writing/Imaginative Drawing, Advanced Techniques and Creation, Color Illustration
Sorry if this gets tedious.
A professional artist that is accomplished in their particular field(s) teaches each class. All are well known and some even have that ?'celebrity status'. Students benefit from all their combined knowledge and are exposed to several different styles and influences. There is no ?'Disney Effect' where the students are taught one style that they must adhere to. Assignments are given and the student is expected to use and develop their own style. In fact the creation of ones own personal style is a main focus of the school.
Not everyone who graduates gets pigeon holed into animation or comic books. Many students go on to work design and layout with magazine companies, instructional art, advertising, portraiture, computer graphics or (like me) dabbles in all of it by remaining freelance.
It is definitely not a fine arts school. You are there to learn how to make a living off of your artwork. You also take business classes that teach you about copyright, contracts, and the legal aspects of a business in art.
I don't want to sound too much like a commercial for the school so if anybody wants further info. they can send me an email and I will send them a link to the schools web site (I don't know if this forum allows for links to be posted).
I also don't want people to think that I only create art to make money from it; this is DEFINITLEY not the case. I love to draw/paint and to gain the opportunity to do it for a living is like a dream come true, it's not work if you enjoy it.
-Anastasia