@Huxley,
Huxley wrote:
A fun and cool article that uses Kant's concepts of the sublime to explain the appeal to puzzle video games, and in particular the game "Lumines".
Awesome.
link
It's like mountain climbing... but cheaper. Although I've actually learned some things from games. A game that allows you to play the exact same game over and over revealed to me how I tend to start playing it safe using certain rules that seemed right at the time. By playing the game over and over, I discovered there were points where my safety rules were lethal.