I'm going to go give the game a good look. I'll let you know if I have any ideas.
That is what I tried doing, but this laptop is so worn down now I don't even think an upgrade is working... Somehow, it makes the flash game itself lag, but not the clock within it. Because of that, I could not get past level 5...
If anyone has a flash decompiler, perhaps they can decompile it to look for the answer? I'm sure TNT does not mean this to be the only way to find the answer, if it is hidden in the game, but if it is in the game this will definitely be a much faster way of finding the answer.
Is there any kind of way that it's like one of those hidden NP pages thing? where you roll your mouse over a level to find it? It could be so, because when someone is playing they hardly move the mouse at all, and it would be tricky, but if it is large it will not be impossible. Of course, with a flash decompiler any links or whatever inside the game can be found, thus giving us the answer or a definite NO to the game.
If only I knew how to work one...
Alright, I played the game and see no connection. If anything it has to be something on the game page the conundrum links you to.
Jen Aside wrote:They've done a couple of those before, like the ones that seem to have no actual puzzle posted on the page. It takes longer for them to set up, obviously

jonathanasdf wrote:Really?? they have? what numbers?
Round 56 is one of them. There's a The New Neopian Times article explaining how to get the answer somewhere, too.
i bet this Conundrum will last 2 weeks. It always happens with the hardest ones.
Hi, I just created a username. I found this on google a while ago and I have lurked around a few times.
I don't think it has anything to do with playing the game because it would be close to impossible to make any kind of pattern with the scores. This is my reasoning. I've only played level one.
You get 54 neopoints for completing the level
A bag of neopoints gives you 20 np
You get one minute to complete the level, giving you 1 point for each second you have left. with all of the ones from the time bonus, you can't make any kind of pattern out of that
binary...
well, to tie it in with the game, perhaps using binary could help, seeing how the game works with on/off switches like binary
ive taken the liberty of converting the numbers, but ive yet to see a correlation...perhaps your eyes can see something ive missed...
408 0110011000
571 1000111011 xxxoxoooxx
332 0101001100 xxoxxxoxxx
377 0101101001 ooooxooxox
577 1001000001 xxooxoxoox
989 1111011101 oxxooxxxoo
664 1010010100 oxoxooxoox
???
the x's denote changes (switches) from on to off (or vice versa)
what do you guys think?
nice idea
ive had a look at the image on photoshop but couldnt find anything
Hmm... How did you get the Xs and Os? they don't correspond with the 1s and 0s...
Anyways I don't know any of this and don't get this one bit, but could it correspond with one of the maps? with the Os being traps and the Xs being the boxes you have to step on?
However, the room IS 8 rows long... But when it is changed to binary, it is way longer than 8 columns...
the x's and o's are whether they "switched" from 1 to 0 or 0 to 1 in that series
I think the inclusion of Stowaway Sting is just a clue to think binary with the on and off type spaces,
and i dont believe it actually corresponds to any particular map; that would be quite complicated though.
I think theres simply a pattern in that binary its just a matter of decoding that pattern. I think i mightve gotten it sit tight!
Ive taken the fourth derivative of the original binary pattern and a pattern does exist! this is good news, i just need to figure out what it all means...
shiiiiiiiiiit! misplaced a 1! time to start over.....
408 0110011000
571 1000111011 xxxoxoooxx
332 0101001100 xxoxxxoxxx
377 0101101001 ooooxooxox
577 1001000001 xxooxoxoox
989 1111011101 oxxooxxxoo
664 1010011000 oxoxoooxox
should still work tho...wish me luck
Good Luck

I hope you get it, cause I am definatly no good at these pattern things
hi
notice this
408 571 332 377 577 989 664
4+5(first nobers of 1 and 2) = 9(first number of 6)
3+3 = 6 (first number of 7)
Do you understand? I don't know if it mean something
nah i dont think thats quite it, i believe i have the number but i'm not sure if its right i need to go over my figures
Yes I understand but that would mean 5 + 9 = 14, what number would that lead to.....????
mmmm..
I really actually have no idea but if it comes down to guessing I'm gone go 145
Anyone got more ideas?
how about 408*2-571+332=577
what if it's coordinates... but too what? Altador star thing?
ocw900 wrote:how about 408*2-571+332=577
If you use that calculation, the number after 577 would be 1187 (571*2-332+377), so this isn't it I think
but 377 was skipped so 377*2-989+664=349