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PLL questions

 
 
Reply Wed 28 Dec, 2005 11:44 pm
I have the following connection:

Sync dte - dce (rcv) - dce (int) - dce (ext) - dce (rcv) - sync dte

i'm aware the clocking is far from ideal, but I have been given a
scenario and there are certain aspects of it that i'm not quite sure
about and i would appreciate expert opinions Smile

1) Which pin in this connection is the most sensitive to PLL jittering
throughout the clocking system of the connection?

2) if there are clock slips occuring at that point how can the problem
be resolved with external hardware?

3) how can the clockslip problem be fixed without external hardware if
modem B doesn't have to be set to Internal, and you can play around
with the other modem's clocking as well?

4) if you could change modem B, what pin would you add to its rs232
interface (one which isn't standard) to support the original
situation's clocking problems?

As far as i know PLL jittering would only affect the transmit clock
since PLLs lock receive clocks in order to use them as transmit clocks,
but then again i'm new to the field

I'd really appreciate any help you can provide Smile
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Michael S
 
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Reply Thu 29 Dec, 2005 10:28 am
Clocking has only one sync. The posibilites are endless as are the combinations, but there must be only one master.

When feeding back to the master, all other devices must be set to that clock source and be clocked appropriatly.

Jitter will occur , sometimes as a result of propogation delays though buffers which are needed in electronics circuits. Especially at very high speeds.

Maybe you could outline what your desired system requirements and performance needs are.

Quote:
As far as i know PLL jittering would only affect the transmit clock


Pll jittering is a resultant of bad communiction, I don't think transmit or receive could be blamed more than the other.

Consider, the computer is streaming audio at a supposed 44.1Khz to a reciever, however the computer is actually clocking at 44.0999 Khz and the reciever at 44.10001 . Neither is worse than the other, but pops and click will be heard as the two are not in Sync.
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