@engineer,
All I need here is a way to calculate what the mystery number based on the information we have. It does not matter if this works or not - this is something I wanted to basically try. The questions you are asking are going deep into the weeds, meaning that it does not truly matter if the the mystery number was a constant each pull or not. The fact that the percentages are what they are, is all I am interested in.
I am positive that there is a way to calculate this based on the information provided. I just don't understand the theorems well enough to do this on my own, hence why I am asking. Additionally, my breakdown is clear. So let's try this again.
We asked 10 folks, to pick a number between 1 and 15. The results were, 4, 8, 6, 6, 3, 3, 10, 3, 10, 4. Meaning that the first person picked 4, the second picked 8, the third picked 6, and so on. Next, my friend picked a number between 1 and 15 out of a bag. The number he picked, is the mystery number.
Now that is established, let's move on to the other times we have done this. What I described above, has been something we have done during our D&D sessions for nearly 5 years now. We have recorded those choices and the mystery number each time. Recently, we decided to see what the stats on those events were. What we came up with was interesting and we then researched via Google regarding how to develop a mystery number question based on what we had. We figured out that we needed to calculate the probability of each number based on what we knew.
So, based on what I have already provided, I am not sure where the confusion is. Further, if you cannot assist, that does not mean that someone else cannot. I will wait to see if there is someone else. Given that I know that certain percentages need to be multiplied against each other and then divided etc. That is all I am looking for.